FIRE
2Nemeses Flag
Archetype:
Nemeses
ATK:
1100
DEF:
200
View:
5320
You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.
Nemeses Flag — Power Evaluation
Final Score: 63 ± 5 · Confidence: Medium
- Intrinsic: 62 · Deck: 60 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Recovery/Recursion, Material body
Why it scores here
Nemeses Flag scores 63 as a reliable staple searcher with exceptional splashability (85 distinct archetypes) and minimal deck cost (1 copy in 98% of decks). Its tutor effect enables next-turn Nemeses plays while its recovery effect maintains resources in grind games, but the card generates no immediate advantage and relies entirely on follow-up plays to convert value. High deck inclusion and accessibility confirm portability, not intrinsic power; the absence of combo evidence and zero board interaction constrain the score despite broad adoption.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Searchable in Nemeses homes and playable in hand; appears in 400 decks at 1 copy (391/400), confirming safe but modest accessibility. (verified) |
| Combo & Conversion | 48 | Adds one Nemeses monster to hand per turn, but does not generate a board or combo on its own; relies on follow-up Nemeses plays to convert value. (inferred) |
| Resource Economy | 62 | Tutors yield +1 card advantage per turn; recovery of banished is neutral maintenance; combined effect is moderately positive but not explosive. (verified) |
| Effect & Interaction | 5 | Zero disruption, removal, or negation; purely tutoring with no opponent-facing interaction. (verified) |
| Material Utility | 58 | Level 2 Pyro body usable as synchro or link material after tutoring; not locked, enabling mid-chain conversions. (inferred) |
| Resilience & Flexibility | 62 | Survives negation (not lost to grave if first effect negates), but negate removes the turn's tutoring value; multi-turn play allows recovery across turns. (inferred) |
| Deck-Building Efficiency | 79 | Runs at 1 copy in 391/400 decks with minimal garnet risk; splashes into 85 distinct archetypes at near-zero conflict. (observed) |
Calculation
Weight profile: Searcher/Tutor primary role. Intrinsic ≈ 62, Deck ≈ 60, Meta = provisional. Modifiers: Exceptional splashability (2). Final formula: 0.40*Intrinsic + 0.60*Deck (decks present; meta unknown)
Strengths
- Excellent splashability across 85 distinct archetypes with minimal garnet risk
- Tutors a Nemeses body every turn, enabling follow-up plays in dedicated homes
- Recovers banished resources, adding utility in grind and control matchups
- Clean searchability in Nemeses decks via archetype tutor effects
- Efficient deck slot: 1 copy, no lock-in, no deck-building conflict
Weaknesses
- Dead outside Nemeses or grind-control mirrors; no tutor value without Nemeses support
- Does not generate immediate advantage; tutoring is card-neutral if a duplicate is hit
- Vulnerable to hand trap negation (Ash Blossom, Impermanence, Called by the Grave)
- Zero disruption or board interaction; purely an enable card
- Requires follow-up play to convert tutored resource into value
Counters / choke points
- Ash Blossom & Joyous Spring — negates tutor and first effect
- Called by the Grave — stops recovery of banished monsters
- Droll & Lock Bird — prevents tutoring from Deck
- Infinite Impermanence — negates both OOPT effects
- Deck space pressure — 1-copy maximum limits redundancy
Best use
Searcher/Tutor (primary, enable next-turn value); Recovery/Recursion (secondary, maintain resources in grind). Decks: Nemeses, Ritual Beast, Ryzeal, Gagaga, Dododo, Diabellstar, Thunder Dragon, Invoked, Lunalight. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: two OOPT effects — special summon from hand + tutor Nemeses monster; Appears in 400 decks across 85 distinct archetypes; Included at 1 copy in ~98% of decks (391/400); Listed as staple alongside Ash Blossom, Called by the Grave in guides; No banlist restrictions
- Observed: 85 distinct archetypes include the card; highest splashability signal; Ritual Beast (44 decks) and Nemeses (50 decks) are top homes; True Draco runs it at 100% inclusion per usage statistics; Top partners are hand traps/staples (Ash 93%, Called by 87.5%, Droll 75%); Nemeses Corridor appears in 66% of decks; secondary support signal
- Inferred: Primary role: Searcher/Tutor based on second effect text (add Nemeses from Deck); Secondary role: Recovery/Recursion from first effect (shuffle banished back); Generic staple, not Nemeses-only engine (85 homes, low concentration); Accessibility moderate in Nemeses, low in generic decks without banished synergy; Combo conversion unclear without combo data; likely depends on Nemeses follow-up
- Data gaps: No combos supplied — combo conversion is text-only inference, not observed No banlist token — assumed 3 copies (unlimited) Guides are brief; no tactical analysis of the card's synergies No evidence of the card's role as starter, material, or payoff in actual combos






